Saturday, August 27, 2016

Meet Google Duo, a simple 1-to-1 video calling app for everyone


Video calling is the next best thing to being with someone in person, but too often it can be a frustrating or complicated experience. You shouldn’t have to worry about whether your call will connect, or if your friend is using the same type of device as you are. It’s no wonder that nearly half of us never make video calls on mobile*.

Today, we’re releasing Google Duo — a simple 1-to-1 video calling app available for Android and iOS. Duo takes the complexity out of video calling, so that you can be together in the moment wherever you are.



Simple interface

Duo is simple from start to finish. To get started, all you need is your phone number and you’ll be able to reach people in your phone’s contacts list. No separate account is required, so you can sign up in just a few steps. From there, you can instantly begin a video call with a single tap.

Fast and reliable

We all know how it feels when a call fails to connect or when video gets choppy. We’ve built Duo to be fast and reliable, so that video calls connect quickly and work well even on slower networks. Call quality adjusts to changing network conditions to keep you connected — when bandwidth is limited, Duo will gracefully reduce the resolution to keep the call going smoothly. For video calls on the go, Duo will switch between Wi-Fi and cellular data automatically without dropping your call. You can start your call at home, and continue seamlessly even when you head out the door.

Human design

We designed Duo to feel warm and inviting, focused on just you and the person you’re calling. To make calls feel more like an invitation rather than an interruption, we created a feature in Duo called Knock Knock which lets you see live video of your caller before you answer, giving you a sense of what they’re up to and why they want to chat. Knock Knock makes video calling more spontaneous and welcoming, helping you connect with the person before you even pick up.



Finally, we built Duo with an emphasis on privacy and security, and all Duo calls are end-to-end encrypted.

Give your friends a wave with Duo! We’re beginning to roll out Duo for Android and iOS today, and it will be live worldwide in the next few days.

Posted by Justin Uberti, Principal Software Engineer


Ref: Google Official Blog

Saturday, August 20, 2016

Google to kill Chrome apps on Mac, Windows and Linux

Three years after introducing special apps that run inside the Chrome browser, Google announced Friday that it will be removing them from Windows, Mac and Linux by early 2018. 

Google introduced those apps in 2013 as a way to offer new functions that weren't otherwise available on the web. Chrome browser apps also gave developers a way to write one app that would run across Windows, Mac, Linux and Chrome OS.

The apps come in two flavors: Hosted Apps, which are essentially installable web apps, and Packaged Apps, which are closer to a traditional app like those you might find in the iOS App Store or Google Play Store.

The phase-out gives developers about a year and a half to figure out how to migrate their applications away from the Chrome browser. For Hosted apps, that's not too big a deal, since their functions reside mostly on the web. Users will be able to keep using the web app after the transition, but completely through the web. 

For Packaged Apps, developers will have to build something new. Google recommends a quartet of alternatives: web apps, extensions, extension-enhanced web pages and native apps. For the last one, they suggest developers take advantage of technologies like Electron or NW.js to build applications that run on desktop operating systems. 

The reasoning behind Google's decision is pretty clear: Over the past few years, web technologies have advanced to the point where many of the features of Chrome apps are available on websites. Meanwhile, only about 1 percent of users on Windows, Mac and Linux use Chrome Packaged Apps.

The shutdown will be gradual. Starting later this year, new Chrome apps will only be available on Chrome OS, while existing apps will be available on all platforms. Then, in the second half of 2017, the Chrome Web Store will no longer show Chrome apps to users on the affected platforms. Finally, Chrome apps will cease to function on Windows, Mac and Linux in early 2018. 

Phasing out Chrome apps across the top desktop OSes may cause developers to lose interest in developing them for Chrome OS, too. But a few months ago, Google announced that Chrome OS computers will also be able to run Android apps, so those may help to take up the slack.

Ref:Techgig.com

SAN FRANCISCO: American multinational online transportation firm Uber Technologies Inc. announced that it has acquired 'Otto', a technology startup whose aim is to make trucks self-driving.

Otto, a 90-person start-up includes former Google and Carnegie Mellon engineers, The New York Times reported.

According to Uber chief executive officer and co-founder Travis Kalanick, Otto was co-founded earlier this year by Anthony Levandowski, an engineer who once worked at Google on self-driving technology and two other former colleagues to equip trucks with software, sensors, lasers and cameras so they will be able to navigate the highway on their own, EFE news reported.

Levandowski will lead "combined self-driving efforts reporting directly to me -- across personal transportation, delivery and trucking," Kalanick said, noting that "when it comes to this advanced technology stack, Otto plus Uber is a dream team" and that "we now have one of the strongest autonomous engineering groups in the world."

The acquisition of Otto follows Uber's recent opening of an advanced technology centre in Pittsburgh, in conjunction with Carnegie Mellon University, The New York Times reported.

Uber plans to open a 180,000-sq.ft facility in Palo Alto, California, to house Otto, which will operate as a stand-alone company focused specifically on upending the long-distance trucking industry. Otto engineers will also work out of offices in San Francisco and Pittsburgh.

Uber will also be able to use Otto's huge user base to tap into ride data and improve its mapping solution.

On Thursday, Uber also announced that it would begin testing self-driving cars in Pittsburgh in few weeks, allowing people in the city to hail modified versions of Volvo sport utility vehicles (SUV) to get around the city.

However, the self-driving revolution has already hit a few speed bumps.

The electric-car maker Tesla is under investigation by federal regulators looking into a fatal crash in May of a Tesla Model S sedan whose driver had the vehicle's Autopilot assisted-driving system engaged.

ref: Techgig.com

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